I've been working on Jons old Valley Forge add on.
I still need to work on the files for the Maintenace pod but other than that, she's almost done.
CHANGES:
The ship can now carry 10 pods instead of the original 6.
I've flagged the mesh groups for the little antennaes so you don't get see through holes in the ship when vewing from certain angles.
Attach points are set up to accept only the pods.
there are 2 docking points inside the empty spot on the starboard side for the maintenance pod and a shuttle.
A whisker attach point has been added for use with the Battlestars own Jump drive.
The AgroDomes have been given weak engine specs with high RCS so you can detach them from the Mother vessel and land them on low gravity bodies like the moon.
I'm considering adding 4 docking points to the outter rim of the AgroPods so users can attach trusses between them to build a farm colony on any of the low gravity bodies in the solar system or to build a really trippy orbital Agricultural facility.

I should have a viable test release sometime this week.

I'll post it in the OC first to flush out any big bugs. Rank hath it's privlages.

You can see some early test shots of it on my Multiply site.
{EDIT}
Here is the finalized BETA version.
Delete all previouse scenarios before installing.
You must either have Jons PuddleJumper installed or use another vessel for the included scenario to work.
WinZipped with Orbiter filepath for autoinstall.
I will likely not be upgrading this vessel any farther. Have fun with her folks !
http://www.4shared.com/file/72123706/83a506de/QJAgroShip_FINAL_beta.html